Mar. 5th, 2005

frannyan: (Default)
and not troll as in bash, troll as in fishing.

If you have a half hour to kill, start link hopping this Friend Ditto stuff.

Here's some to get your started:

http://www.livejournal.com/users/lori/430544.html
http://www.livejournal.com/users/subbes/1112291.html
http://www.livejournal.com/users/applecameron/83998.html
http://www.livejournal.com/users/permetaform/257217.html

Very intresting stuff going on. Some of Friend Ditto's practices (publishing of personal information submitted to the site in any way) I'm pretty sure is not legal. My main consern that if someone uses FriendDitto's services to archive orginal works such as fiction or art.... messiness. But the most intrestign part to me is people's reactions. I'ev found very few defending (and those who are seem to have pretty weak arguments) and alot of 'OMG!' reactions and most of the conserns seem to be friends locked stuff.

Because with all the within LJ archival journals, if you're nitting something for publishing what you've already publish publicly... well... *doinks person(


Fran's general take: Why would you want to basicly give something you wanted to keep a copy of to some stranger to display? Save to harddive or book mark if you want to keep a copy of a LJ entry, silly people.
frannyan: (Default)
I got this bizzare arse game the other day called STeach Panic. It's sorta a meld of a simplistic RPG with a fighting game where you're this girl with a demon-posessed scarf who's sisters are being posessed by demons of vanity that have made them into monsters. Your not really fighting, you're comanding the demon scarf to go and cause damage via streaching and snapping. You have some freaky looking baddies to practice on that are basicly girls who wanted... enhancements... and thus now are happoly posessed with boobs bigger then the rest of them. That can be used as helicoper blades.... freaky neess. :D

So, anyway, I was looking for screen caps of this bizzare ass little addicting peice of programing and paged through a bunch of reviews that all abotu said the same thing.

"It's not a FF RPG, there for it sucks."

Not in those words, mind you. But people were complaining you could beat the game in 2 hours [Fran goes 'Horray, I might actualy beat it!'] How you're just 'Pinching beautiful women' (Um... no. Freaks of nature is more like. The point is that they're NOT pretty anymore. They're extreems. Some of the monster forms are pretty mind you, but how is this diffrent from punching someone in a fighting game?] how it's repeative [cause killing the same think 100 times to get a level in an RPG isn;t....] and how they can't see HOW on earth this game won awards for being inovative cause it's boring.

As I'm siting here playing it going 'Dude, this is definatly funky.' It's not Lord of the RIngs. It's a game. It has a simple plot and a simple way to get to what you want to do. There's no trecking through 50 million mini battles and side quests. It's not traditional at all minus 'Trying to expell demons who have suduced people with tragic flaws' deal. It's got fairly unique game play and definately unique in how you fight. Because it's not you who's fighting. You're comanding. So you don't level up. You just have get points [which you get from beating the freakish boobie monsters in a specific way] to do certin things. It's not very liniar. You get 4 sisters at a time you have to beat. You chose which one you go fight in what order. There's a tier of things so there's some order, but if you get frustrated with one, you can go do something else.

It's not the best game in all existance. It's not even the best game I own. But it's pretty damned cool. ANd it's fun.


There just seems to be this mentality that for a game to be GOOD, it has to
1) Be ungodly long. 20 side quests and useless things to run around doing.
2) Be overly complicated. If order to get from point a to point b, you have to go to point c, talk to the old man in the middle of the mountain to find out his son is at point D and has the key to the chest someone at poitn E has that you need to get to the airship in point F that will take you to point B but only after it crashes at point G and you have to go to point H, I, J and K to get the parts to fix it, ect, ect.
3) Be hard as hell to beat. Make sure they have to break at least 3 controllers or spend 5 stright hours on the boss fight.

Almost all 'good' games require a walkthough or guide. They require you to swear up a storm and spend endless hours avoiding people, work and food to finish. ANything that's simplistic, easy or uncomplicated is worthless. Oh yeah. And you have to be a teenaged male to play it.

This is why there's barely any games teh Fran likes out there. I like games that aren't too hard, easy to understand, make it clear what you need to do or get to get where you're goin or what you want, ones that I can actualy finish without having to hand the controlls off to Juchan to do the leveling up or what not and where I don't have to follow a speciflc plan or get a walkthough to actualy manage anything.

This might explaine why I like Runescape som uch. I can do what I want when I want and however I want. With the exception of the quests.


and I keep gettign distracted so I'm just gonna post this and go eat a biscut. :D
frannyan: (Default)
Someone made a colour bar banner...


Seto as the Phantom of the Opera is sexy love


... and I think of the cross over and I just cackle...

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