frannyan: (Default)
frannyan ([personal profile] frannyan) wrote2005-03-05 03:05 pm

Re: Steach Panic Reviews [A long ramble on game and gamer mentality]

I got this bizzare arse game the other day called STeach Panic. It's sorta a meld of a simplistic RPG with a fighting game where you're this girl with a demon-posessed scarf who's sisters are being posessed by demons of vanity that have made them into monsters. Your not really fighting, you're comanding the demon scarf to go and cause damage via streaching and snapping. You have some freaky looking baddies to practice on that are basicly girls who wanted... enhancements... and thus now are happoly posessed with boobs bigger then the rest of them. That can be used as helicoper blades.... freaky neess. :D

So, anyway, I was looking for screen caps of this bizzare ass little addicting peice of programing and paged through a bunch of reviews that all abotu said the same thing.

"It's not a FF RPG, there for it sucks."

Not in those words, mind you. But people were complaining you could beat the game in 2 hours [Fran goes 'Horray, I might actualy beat it!'] How you're just 'Pinching beautiful women' (Um... no. Freaks of nature is more like. The point is that they're NOT pretty anymore. They're extreems. Some of the monster forms are pretty mind you, but how is this diffrent from punching someone in a fighting game?] how it's repeative [cause killing the same think 100 times to get a level in an RPG isn;t....] and how they can't see HOW on earth this game won awards for being inovative cause it's boring.

As I'm siting here playing it going 'Dude, this is definatly funky.' It's not Lord of the RIngs. It's a game. It has a simple plot and a simple way to get to what you want to do. There's no trecking through 50 million mini battles and side quests. It's not traditional at all minus 'Trying to expell demons who have suduced people with tragic flaws' deal. It's got fairly unique game play and definately unique in how you fight. Because it's not you who's fighting. You're comanding. So you don't level up. You just have get points [which you get from beating the freakish boobie monsters in a specific way] to do certin things. It's not very liniar. You get 4 sisters at a time you have to beat. You chose which one you go fight in what order. There's a tier of things so there's some order, but if you get frustrated with one, you can go do something else.

It's not the best game in all existance. It's not even the best game I own. But it's pretty damned cool. ANd it's fun.


There just seems to be this mentality that for a game to be GOOD, it has to
1) Be ungodly long. 20 side quests and useless things to run around doing.
2) Be overly complicated. If order to get from point a to point b, you have to go to point c, talk to the old man in the middle of the mountain to find out his son is at point D and has the key to the chest someone at poitn E has that you need to get to the airship in point F that will take you to point B but only after it crashes at point G and you have to go to point H, I, J and K to get the parts to fix it, ect, ect.
3) Be hard as hell to beat. Make sure they have to break at least 3 controllers or spend 5 stright hours on the boss fight.

Almost all 'good' games require a walkthough or guide. They require you to swear up a storm and spend endless hours avoiding people, work and food to finish. ANything that's simplistic, easy or uncomplicated is worthless. Oh yeah. And you have to be a teenaged male to play it.

This is why there's barely any games teh Fran likes out there. I like games that aren't too hard, easy to understand, make it clear what you need to do or get to get where you're goin or what you want, ones that I can actualy finish without having to hand the controlls off to Juchan to do the leveling up or what not and where I don't have to follow a speciflc plan or get a walkthough to actualy manage anything.

This might explaine why I like Runescape som uch. I can do what I want when I want and however I want. With the exception of the quests.


and I keep gettign distracted so I'm just gonna post this and go eat a biscut. :D

[identity profile] interstellar.livejournal.com 2005-03-05 11:02 pm (UTC)(link)
The RPG fandom scares me. Dude, I like FF games, but I persist that there are better RPGs out there than even the best FF game. (granted, one of the three I am thinking of was also made by Squeenix, but...)

I personally prefer the 50+ hour uberhard games that have zillions of sidequests and minibosses, but that's because I can't justify spending $120+ on anything that won't last that long and I just love being wrapped up in an incredibly complex, long and (most of the time) f*cking annoying quest. But short games rock (especially the cheap ones ^_~) and people who don't realize that are idiots x.x They give all RPG fans a bad name.

*hugs* The fun is the most important. If people enjoy games, who cares how tough they are or how long they take to clock? It's about fun, and I'm glad that you're having fun playing this game ^_^ It certainly sounds unique.

[identity profile] franthenut.livejournal.com 2005-03-05 11:39 pm (UTC)(link)
See, I never SPEND that much money on a game. Heck, Streach Panic was under 10 bucks and we got it free on a buy 2 get 1 free special. :D

And UNique is the wrong word. Freakin BIZZARE is. :D But fun. And addicting as hell, considering the controlls are gaud awful (Tis aaaaaaaall analouge. @_@ )

And you can have long RPGs that aren't uber hard and annoying. I mean... Sailor Moon, Anotehr Story was a great RPG... :D

[identity profile] interstellar.livejournal.com 2005-03-06 01:07 am (UTC)(link)
Sailor Moon: Another Story was what got me into RPGing. And it was one of the three RPGs I spoke of that are better than Final Fantasy :D I adore it. Sooooo many fond memories.

All I really buy are games and CDs, so I don't mind saving up for them if I know I'll like them. But that's why I only buy insanely long and complex games ^.~

[identity profile] swirling-chaos.livejournal.com 2005-03-06 03:42 am (UTC)(link)
What the hell?! XD